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About Film & Animation / Hobbyist Premium Member Creating reality with animation.Male/United States Recent Activity
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The Mightiest Mortal by ConnerKonEl

I really like this updated image of Captain Marvel. Since we have not seen him since the 50s, as you state, it good to see him and how ...

Sunset dragon by Bisanti
by Bisanti

This piece look great. colors used in the background really look good in contrast to the dark colors of the dragon. The only thing i wo...

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Elric2012
Oct 29, 2014
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deviantID

AnimatingDreams
Creating reality with animation.
Artist | Hobbyist | Film & Animation
United States
My name is Naoki and an Freelance animator. I like animating so much, I animate even in my free time. Hopefully i can meet other hopeful animator and other artist here who share the same passion.

You can also visit my brother account :icon126artsoul: to see some of his art.

Also visit my Youtube account at www.youtube.com/user/naokit126

My facebook is at this www.facebook.com/people/Naoki-…

And my website: takamura89.wordpress.com/
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Activity


SachikoV2 TurnTable

SachikoV2 Turntable

 

My Contribution: Texturing, modeling and rigging

Software: Maya 2013

Creation Date: September 3, 2014

 

            For Sachiko version 2 model, I wanted to avoid the dancing attire since it was a little cliché. So I gave my brother Kazuki :icon126artsoul:the task to redesign her from  scratch. You can see more of his work at, kazukitakamura126.wix.com/kazu… With this version of Sachiko outfit contains the following: a shoulder less jacket, gloves, boots, skirt and sash.  The gloves and boots, I modelled directly on her model. The boots are complimented with high socks. The jacket was much more diffucult to model. There is "V" shape opening around the centred of her chest. A small string that ties the two pieces of the jacket. So I had to make the topology around the bow of the string and where it connect to the jacket flow smoothly.

 

            The skirt did not prove to be too difficult but the sash did take some thinking. There is a split in the front center of the sash. I wanted the edge of the sash and the split to be smooth. Also she wears a belt on top of her sash. So the area the belt lay the topology had to be straight. So I had to consider all that and at the same time have the edge loop flow into the edge without having too much edges.  

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KaizatoV2TurnTable

My Contribution: Texturing, modeling and rigging

Software: Maya 2013

Creation Date: August 26, 2014

 

            With Kaizato version 2, I really wanted to challenge my modelling skills. So I had my brother Kazuki,:icon126artsoul: design him and four other characters more unique and more creative outfits. You can see more of his work at,  kazukitakamura126.wix.com/kazu… So this version of Kaizato had two vests, gauntlets with daggers attached to them,  and three diamond buttons. The bottom vest was easy to model while the top vest proved more difficult. Since this vest as special seams, with the seam and the body different textures, I had to build the seams on the actual model. Also I had to consider the buttons and how they sat on the vest as well.

 

            The Gauntlets were also very challenging as well. I had to make sure it fit on his forearm and the stapes wrapped around the arm. Also the buckle of the gauntlets were diamond shaped, completely going against the rest of the edge loops. So I had to make sure the edge loop contoured the shape of the buckle.  

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Northwoods Evergreen and Wire Logo

Contribution: Animation

Software: Adobe Flash

Creation date: 2014

 

            The Northwoods Evergreen and Wire Logo was created by the request of the Chris Schultz, employer of the company, Northwood Evergreen and Wire. He wanted me to used their old logo and create an animation out of it for their website. So I started out by using their old logo as a template and recreated the logo. Since this would be a logo on a website I had to take into consideration what action each elf could be performing that can loop. The first elf, the elf holding the lights, I made him move his arm up and down to illustrate that he was pulling the light out of the box. The elf able to loop easily but the lights I had to take each light and move it to the next light that was above it. by doing this, it created the illusion that he was pulling the light infinitely. 

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Kaizato and Sachiko Tango

Contribution: Animation, Character and environment modeling, Rigging

Software: Maya 2013

Creation date: May 3, 2014

 

            After the completion of the last  Ballroom dance animation, I decided I would have the same characters do another dance using a different dance style. For this animation I selected Tango. I used a Youtube video entitled, World Argentine Tango Show Champions Vincent Simone and Falvia Cacarce as my reference for this animation.  Unlike the last animation the two character were a lot closer to each other so I had to make sure that they did not penetrate each other. One example is when the Sachiko, the female character is being spun around by Kaizato, the male character, I had to make sure her arm did not bump in to his neck, and her lower body did not penetrate Kaizato's  torso. 

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The First Union by AnimatingDreams
The First Union

The First Union

Contribution: Character and environment modeling, Rigging, Camera setup

Software: Maya 2013

Creation date: August 23 2014

            This picture uses both Kaizato and Sachiko's new version two outfits. They were designed by my brother Kazuki Takamura and modeled and textured by myself. This moment takes place during their first encounter. Kaizato, the guy is pulling Sachiko, the girl out of the portal in the background.

            As far as what was used to create this image, there are a number of thing I experimented with to achieve all the effects. For the water fall, learned to use the 3d fluid container in Maya 2013 then I converted the result into a poly. I also experimented with the particles with Nurbs spheres to get the glowing spheres in the background.  The reason why I made both the fluid and Nurb sphere in poly is because they would not appear in my custom made fish eye lens. Since Maya does not have fish eye lens available, that I am aware of, I just decided to make a half a sphere and applied a glass material, to create that certain illusion. 
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Comments


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:iconnewatlas7:
NEWATLAS7 Featured By Owner Oct 18, 2014
Thanks for the :+fav: and the :+devwatch:! :)
Reply
:iconstarburstjunkie:
StarBurstJunkie Featured By Owner Oct 10, 2013  Professional Traditional Artist
Hey Naoki! It's Ashley from portfolio. Great page, you have a lot of great art. 
Reply
:icondetectivefrozy:
DetectiveFrozy Featured By Owner Jan 26, 2013  Student General Artist
Happy Birthday<3
Reply
:iconmasloo:
masloo Featured By Owner Dec 14, 2012  Hobbyist General Artist
Thank you very much for your fav ;)
Reply
:iconexcess1ve:
excess1ve Featured By Owner Dec 9, 2012  Student Digital Artist
Thanks for the fave! :bounce:
Reply
:iconjacinthe:
Jacinthe Featured By Owner Dec 7, 2012  Professional Digital Artist
Thank you for the fav on my Miranda! =)
Reply
:iconcygam-7:
Cygam-7 Featured By Owner Dec 6, 2012   Traditional Artist
TY very much for the watch! Much appreciated :D
Reply
:iconhythrain:
hythrain Featured By Owner Dec 4, 2012   Writer
I'm waaaay late with this, but thanks for the :+fav: on [link] :D I'm glad you like it, and I hope you'll stick around to check out more of the story this is from (We're trying to start up producing it as a manga within the next few months!)
Reply
:iconerozja:
Erozja Featured By Owner Sep 20, 2012
Hi! :wave:

You've been featured in my news ('They deserve for more attention! - part 28') here: [link] :heart:

P.S. Please :+fav: this article if you like it and fave other works! :aww:

:iconmaroniu::iconmaroniu0::iconmaroniu1::iconmaroniu2:
Reply
:icontakamurart:
TakamurArt Featured By Owner Sep 10, 2012  Student Traditional Artist
So how is Kaizato and friends doing?
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